gspt1:=(WINNER(CLOSE*1.065)-WINNER(CLOSE*0.935))*100;
gspt2:=IF(DYNAINFO(8)>0.01,0.01*DYNAINFO(10)/DYNAINFO(8),DYNAINFO(3));
gspt3:=DYNAINFO(5)<0.01 OR DYNAINFO(6)<0.01;
gspt16:=IF(gspt3,1,gspt2<DYNAINFO(5)+0.01 AND gspt2>DYNAINFO(6)-0.01);
gspt18:=IF(gspt16,0.01*EMA(AMOUNT,28)/EMA(VOL,28),EMA((HIGH+LOW+CLOSE)/3,28));
龙一:WINNER(CLOSE)*100,COLORRED;
龙二:龙一-gspt1,COLORYELLOW;
攻击力:100*(WINNER(CLOSE)-REF(WINNER(CLOSE),1)),NODRAW;
锁龙:MA(WINNER(CLOSE*0.95)*100,3),NODRAW;
STICKLINE(龙二>0 AND C>gspt18 AND REF(龙二,1)<0,0,80,1,0),COLORYELLOW;
0,COLORWHITE;
70,POINTDOT,COLORBLUE;
20,POINTDOT,COLORBLUE;
50,DOTLINE,COLORBLUE;